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Post by AeThErOs on Jun 19, 2011 8:32:10 GMT -5
hey ryan! I reviewed a BUNCH of your games and the most noticable thing is that you go 8 pylon. GO 9 PYLON! don't que the 10th probe, but instead make a pylon then hold "e" to get that 10th probe as soon as 50 mins come in. If you're putting the pylon in a place to wall off, maybe move a probe when you see you are at supply 9/10, and you have around 60-70 mins, to get that pylon, don't que the 10th like I said. Your builds are a bit... irregular. Your last game which you lost you went forge at 10 supply but didn't make a cannon until 16? -.-" you could've made that gateway first, then the forge lol That game where he masses stalkers? you massed stalekrs as well as getting probes? good job. however, you had a robotics facility out, and the perfect counter to stalkers is immortals. you could've scouted, seen no star, and gone straight for the immortal. with a few zealots and some stalkers too, you could've increased army resources lost ratio from 1:1 to like 1.5:1 in your favor. In any matchup, collosus own because of their long range. they're the protoss siege tank that can attack quickly and near to others without damaging friendlies and have more than double hp too. Especially in PVP, some battles boil down to "who has more collosus" just because the collosus own everything else except for air units, which can't own the things that own them (stalkers, other air units, etc.) however you still need fodder, aka zealots and stalkers. I didn't really have time to spend on this, so I might've missed a few points I wanted to tell you. sorry bout that, will modify post as necessary. glhf in your later games
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Post by ryanfmc on Jun 19, 2011 16:40:37 GMT -5
lol....the previous game u said....is it the one where I lagged to death? XD I kinda lost focus on that match >..< but the pylon thing....thanks for the advice >.< its kinda like instinct XD i just do it without thinking, i try to go for a 9 pylon next game =) and for the stalker game....I nearly forgotten when was it hahahaha, but I seldom build immortals in almost every game. I don't even know why i don't build immortals, they are my least used units in sc 2 protoss...will try to use them more =) am I expanding too quickly? sometime I just expanded for a few second and I lost the game for no particular reason
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Post by AeThErOs on Jun 20, 2011 0:30:46 GMT -5
lol, yeah sometimes you expand too quickly, sometimes you expand at the right time, even though its too early, to counter (I don't know whether you know this or not LOL) another FE'ing toss/terran. but usually at that time you can pick to counter FE in which you will be a little behind or try attacking. so yeah, sometimes you expand too quickly. I used to like 8 pylon because you could get your 11th probe faster... by like a second. however, instead of losing constant probes for 5s like in 9 pylon you lose for around 8s in 8pylon. bad, in most games that last for more than 8:00-ish the 8 pylon is really bad.
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Post by AeThErOs on Jun 20, 2011 0:36:21 GMT -5
lol, yeah sometimes you expand too quickly, sometimes you expand at the right time, even though its too early, to counter (I don't know whether you know this or not LOL) another FE'ing toss/terran. but usually at that time you can pick to counter FE in which you will be a little behind or try attacking. so yeah, sometimes you expand too quickly. I used to like 8 pylon because you could get your 11th probe faster... by like a second. however, instead of losing constant probes for 5s like in 9 pylon you lose for around 8s in 8pylon. bad, in most games that last for more than 8:00-ish the 8 pylon is really bad.
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Post by ryanfmc on Jun 20, 2011 6:15:59 GMT -5
lol....yeah i noticed, if enemy goes for fe, and if i knw it, i will go for it myself , hmm i think i will try to make myself get used to 9pylon hahahahaha.... err, hmm....Must learn when to expand for my next few games hahaha
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Post by ryanfmc on Jun 20, 2011 6:17:58 GMT -5
btw how did you get my replays? lol it kinda shocked me when you said u watched bunch of my game and like omg did my replays all auto posted somewhere >.<
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Post by AeThErOs on Jun 20, 2011 6:29:20 GMT -5
I didn't watch the actual replay. I pressed "match history" and reviewed the build and army graph, gather graph, score, etc. etc.
General Rule (every matchup): Expand if they're not don't have enough men to kill you right now
Another General Rule(PvT/PvZ if you have 4 or more warp gates): If you have more units, attack them, and expand at the same time
General Rule (If you have 1000+ minerals 20:00+ into the game): Expand into the gold expansion OR the enemy's next expansion (for example in Xel Naga Caverns the guy has the 3 blues and the gold expand to the far edge so you are 6:4 bases
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Post by ryanfmc on Jun 20, 2011 7:28:54 GMT -5
ooo i see i see, hmmm k i go try in one game now hahahaha
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Post by AeThErOs on Jun 20, 2011 23:19:17 GMT -5
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Post by ryanfmc on Jun 22, 2011 22:46:52 GMT -5
hmm i tried 9pylon, and it works well with most games, but i found out it kinda sucks against zerg especially when they go for zerling rush, my forge always wont go up in time and they are already attacking my base....i dealt with the first waves then they come with 2nd wave thrice the size, >.<
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Post by AeThErOs on Jun 22, 2011 23:18:58 GMT -5
against a 6pool? standard 9pylon timing is 0:51 which means it finishes at 1:16... the forge going up at 2:01 cannons finishing at 2:46. 6pool standard attack at 2:51. 5 seconds of leeway at the least.
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Post by ryanfmc on Jul 4, 2011 22:26:04 GMT -5
lol....thanks for the tips XD i tried it with few zergs and it work most of the time >.< but i seem to be having problem after i got promoted to silver, i lost about 8/10games >.< now i know why i havent promoted for so long XD
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Post by AeThErOs on Jul 5, 2011 0:52:57 GMT -5
LOLLL silver is a huge leap from bronze because in silver people know how to macro... around my protoss is silver, you need just about constant worker production and you apm needs to be at LEAST 85 in an average game with no spamming in the beginning (a standard macro 20 minute long game should give you about 90 instead) and chances are after every game you will need to take a breather, OR you should be in gold if you're not playing seriously and keeping a 50% win rate... not fun at all lol
really, at around now for the next few (5-10) games, just practice constant worker production, that should take up most of your apm (maybe around 60), and when you feel like all your nexuses are producing workers, THEN make units. But remember not to que those probes. So for me when I have all my nexuses I just go 1e2e3e4e5ewsshift (click*5) and then BARELY manage to get back to 1e2e3e4e5e (double click robo) cccc etc. etc. but you shouldn't focus too much on the units, you get a good eco, float all your resources cuz your apm isn't 130 yet, and make whatever units you can in your spare time.
gold/plat is when you learn to spike apm to 150-200 (i managed to do that once for 1 game my average was 166 and after that I had to rest for the rest of the day cuz my fingers ached, you need LOTS of practice for this and take it slowly) and try to do everything possible macro wise. diamond+ is micro. and well... gm is luck. LOL jkjk but gm is actually largely about luck...
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