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Post by AeThErOs on Jun 30, 2011 7:43:36 GMT -5
Awesome general build that prominence (unitedshogun) and I found on TL a few... (months?) ago. Idea is that toss goes 5 gate push with zealots (which is actually same min cost but no gas, so you can still push well if your zerg ally gives you 50 at 5:00 so that research finishes at 7:00 with sufficient chrono boost) and you build a proxy pylon underneath the enemy base (the player closer to zerg) and the zerg goes mass speedling 14 gas 14 pool for map control. The zerg at the start of the game will also send an overlord to the proxy pylon placement, so that the protoss can warp in units into the enemy base from a lower ground pylon. Zerg basically defends the proxy pylon by map control of speedling and maybe some mutas if he's feeling gas heavy. Some variations include getting your own gas for faster wg research time, then making some stalkers as well, but still mainly zealots. Works best against 2 toss, because their strongest ranged gateway unit (stalker) loses to the zerg's speedlings, and protoss stalkers can kite the enemy zealots, whilst sending him zealots of his own. The idea is you take out one of them really fast by surprise (a speedling runby works well in this situation as well as you kill him anyways ) so you can outmacro them 2 OK income players to 1 good income player.
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